A game of cops and robbers (Q793755): Difference between revisions

From MaRDI portal
Added link to MaRDI item.
Set OpenAlex properties.
 
(2 intermediate revisions by 2 users not shown)
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / cites work
 
Property / cites work: Parallel concepts in graph theory / rank
 
Normal rank
Property / cites work
 
Property / cites work: The smallest graph variety containing all paths / rank
 
Normal rank
Property / cites work
 
Property / cites work: Vertex-to-vertex pursuit in a graph / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4159394 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3208679 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Some results about pursuit games on metric spaces obtained through graph theory techniques / rank
 
Normal rank
Property / cites work
 
Property / cites work: Graphs and composite games / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/0166-218x(84)90073-8 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2046635105 / rank
 
Normal rank

Latest revision as of 09:23, 30 July 2024

scientific article
Language Label Description Also known as
English
A game of cops and robbers
scientific article

    Statements

    A game of cops and robbers (English)
    0 references
    0 references
    0 references
    1984
    0 references
    Let G be a finite connected undirected graph. Two players, the cop C and robber R, play a game on G according to the following rules. First C then R occupy some vertex of G. After that they move alternately along edges of G. The cop wins if he succeeds in eventually occupying the same vertex as R, otherwise R wins. A graph G is ''cop-win'' if C has a winning strategy; otherwise it is ''robber-win''. \textit{R. Novakowski} and \textit{P. Winkler} [Discrete Math. 43, 235-239 (1983; Zbl 0508.05058)] previously gave an algorithmic characterization of cop-win graphs, and showed that this family formed a ''variety'' in the sense of closure under (strong) graph products and retractions. The Novakowski-Winkler results are first reviewed, and then the authors generalize the game to a game where a team of n cops chase the robber. The ''cop number'' c(G) is defined to be the minimum number of cops required to catch the robber in G. Graphs \(G_ n\) are constructed for which \(c(G_ n)\geq n\), namely n-regular graphs with girth at least 5. The most striking result proved is that c(G)\(\leq 3\) for all planar graphs G.
    0 references
    game on graphs
    0 references
    cop number
    0 references

    Identifiers