Fictitious play in coordination games (Q1295840): Difference between revisions
From MaRDI portal
Set profile property. |
Set OpenAlex properties. |
||
Property / full work available at URL | |||
Property / full work available at URL: https://doi.org/10.1007/s001820050012 / rank | |||
Normal rank | |||
Property / OpenAlex ID | |||
Property / OpenAlex ID: W2039770342 / rank | |||
Normal rank |
Revision as of 20:57, 19 March 2024
scientific article
Language | Label | Description | Also known as |
---|---|---|---|
English | Fictitious play in coordination games |
scientific article |
Statements
Fictitious play in coordination games (English)
0 references
28 June 1999
0 references
The authors study the fictitious play process with bounded and unbounded recall in pure coordination games for which failing the coordinate yields of payoff of zero for both players. They show that every fictitious play player with bounded recall may fail to coordinate against his own type; players with unbounded recall are shown to coordinate (almost surely) against their own as well as against players with bounded recall.
0 references
learning
0 references
fictitious play
0 references
(pure) coordination games
0 references