Nash-solvable two-person symmetric cycle game forms (Q642972): Difference between revisions

From MaRDI portal
Created claim: Wikidata QID (P12): Q59560534, #quickstatements; #temporary_batch_1712286835472
ReferenceBot (talk | contribs)
Changed an Item
Property / cites work
 
Property / cites work: Deterministic Graphical Games Revisited / rank
 
Normal rank
Property / cites work
 
Property / cites work: On effectivity functions of game forms / rank
 
Normal rank
Property / cites work
 
Property / cites work: On Nash equilibria and improvement cycles in pure positional strategies for chess-like and backgammon-like \(n\)-person games / rank
 
Normal rank
Property / cites work
 
Property / cites work: On Nash-solvability in pure stationary strategies of finite games with perfect information which may have cycles. / rank
 
Normal rank
Property / cites work
 
Property / cites work: Nash-solvable two-person symmetric cycle game forms / rank
 
Normal rank
Property / cites work
 
Property / cites work: Paths, Trees, and Flowers / rank
 
Normal rank
Property / cites work
 
Property / cites work: Bottleneck extrema / rank
 
Normal rank
Property / cites work
 
Property / cites work: Positional strategies for mean payoff games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Undirected edge geography / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the Complexity of Dualization of Monotone Disjunctive Normal Forms / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Theory of <i>N</i> -Person Games with Perfect Information / rank
 
Normal rank
Property / cites work
 
Property / cites work: Maximum-Minimum Sätze über Graphen / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4198056 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Tight cyclic game forms / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4695866 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4278495 / rank
 
Normal rank
Property / cites work
 
Property / cites work: The solvability of positional games in pure strategies / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3821979 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Dual cores and effectivity functions / rank
 
Normal rank
Property / cites work
 
Property / cites work: A stochastic game with complete information and without equilibrium situations in pure stationary strategies / rank
 
Normal rank
Property / cites work
 
Property / cites work: A theorem on the existence of equilibrium situations in pure stationary strategies for ergodic extensions of (2×<i>k</i>)-bimatrix games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Decomposing complete edge-chromatic graphs and hypergraphs. Revisited / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cyclic games and an algorithm to find minimax cycle means in directed graphs / rank
 
Normal rank
Property / cites work
 
Property / cites work: A criterion and verification of the ergodicity of cyclic game forms / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cyclical games with prohibitions / rank
 
Normal rank
Property / cites work
 
Property / cites work: Extensive Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5817864 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Pure subgame-perfect equilibria in free transition games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4117607 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Extensions of two person zero sum games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Equilibrium points in <i>n</i> -person games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Non-cooperative games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Deterministic multi-player Dynkin games. / rank
 
Normal rank
Property / cites work
 
Property / cites work: Cyclic games and linear programming / rank
 
Normal rank

Revision as of 13:53, 4 July 2024

scientific article
Language Label Description Also known as
English
Nash-solvable two-person symmetric cycle game forms
scientific article

    Statements

    Nash-solvable two-person symmetric cycle game forms (English)
    0 references
    0 references
    0 references
    0 references
    0 references
    27 October 2011
    0 references
    The authors consider a special class of finite 2-person positional games defined on directed graphs. They investigate conditions which provide existence of Nash equilibrium points in pure strategies. Several kinds of necessary and sufficient conditions are indicated. For instance, the total Nash solvability becomes equivalent to the solvability of all 2-connected symmetric pairs, except some special pairs and cycles. Also, it is shown that this verification can be provided with a linear time estimate. Some additional properties of minmax or maxmin strategies and uniform equilibria are also given.
    0 references
    games on graphs
    0 references
    positional games
    0 references
    pure strategies
    0 references
    2-person games
    0 references
    Nash solvability
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references