Nash-solvable two-person symmetric cycle game forms
DOI10.1016/J.DAM.2011.05.011zbMATH Open1243.05164DBLPjournals/dam/BorosGMS11OpenAlexW2042035286WikidataQ59560534 ScholiaQ59560534MaRDI QIDQ642972FDOQ642972
Authors: Endre Boros, Kazuhisa Makino, Wei Shao, Vladimir Gurvich
Publication date: 27 October 2011
Published in: Discrete Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.dam.2011.05.011
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Cited In (15)
- Total tightness implies Nash-solvability for three-person game forms
- On Nash equilibria and improvement cycles in pure positional strategies for chess-like and backgammon-like \(n\)-person games
- On Nash-solvability of \(n\)-person graphical games under Markov and a-priori realizations
- On Acyclicity of Games with Cycles
- Nash-solvable two-person symmetric cycle game forms
- On acyclicity of games with cycles
- Deterministic \(n\)-person shortest path and terminal games on symmetric digraphs have Nash equilibria in pure stationary strategies
- Acyclic, or totally tight, two-person game forms: characterization and main properties
- Monotone bargaining is Nash-solvable
- On Nash-solvability in pure stationary strategies of finite games with perfect information which may have cycles.
- On Nash-solvability in pure stationary strategies of the deterministic \(n\)-person games with perfect information and mean or total effective cost
- Chess-like games may have no uniform Nash equilibria even in mixed strategies
- A three-person deterministic graphical game without Nash equilibria
- Two-person pairwise solvable games
- Computing lexicographically safe Nash equilibria in finite two-person games with tight game forms given by oracles
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