Shape matching under rigid motion (Q1947970): Difference between revisions

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Latest revision as of 09:26, 6 July 2024

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Shape matching under rigid motion
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    Shape matching under rigid motion (English)
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    29 April 2013
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    The authors present improved algorithms in order to find the maximum overlap of two polygonal shapes under translation and rigid motion, respectively. They improve the previous best running times by \textit{O. Cheong} et al. [Discrete Comput. Geom. 37, No. 4, 545--563 (2007; Zbl 1118.52011)] from \(\tilde O(n^2\varepsilon^{-4})\) to \(\tilde O(n^2\varepsilon^{-3})\) in the translation case, and from \(\tilde O(n^2\varepsilon^{-8})\) to \(\tilde O(n^2\varepsilon^{-4})\) in the rigid motion case. The same error bound holds with probability \(1-n^{-O(1)}\).
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    shape matching
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    overlap
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    random sampling
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    arrangement
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    algorithm
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    polygonal shape
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    error bound
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