Strategy constrained by cognitive limits, and the rationality of belief-revision policies (Q725074): Difference between revisions

From MaRDI portal
Set OpenAlex properties.
ReferenceBot (talk | contribs)
Changed an Item
Property / cites work
 
Property / cites work: Q4805737 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3962740 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Agreeing to disagree / rank
 
Normal rank
Property / cites work
 
Property / cites work: The fragility of common knowledge / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4315108 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Game-theoretic axioms for local rationality and bounded knowledge / rank
 
Normal rank
Property / cites work
 
Property / cites work: Substantive assumptions in interaction: a logical perspective / rank
 
Normal rank
Property / cites work
 
Property / cites work: Knowledge, Belief and Counterfactual Reasoning in Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Belief revision in games: Forward and backward induction / rank
 
Normal rank
Property / cites work
 
Property / cites work: Backward induction and common knowledge of rationality / rank
 
Normal rank
Property / cites work
 
Property / cites work: On the centipede game / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Evolution of Cooperation / rank
 
Normal rank
Property / cites work
 
Property / cites work: Evolutionary dynamics of spatial games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5795295 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Probability Theory / rank
 
Normal rank

Revision as of 05:18, 16 July 2024

scientific article
Language Label Description Also known as
English
Strategy constrained by cognitive limits, and the rationality of belief-revision policies
scientific article

    Statements

    Strategy constrained by cognitive limits, and the rationality of belief-revision policies (English)
    0 references
    0 references
    1 August 2018
    0 references
    Summary: Strategy is formally defined as a complete plan of action for every contingency in a game. Ideal agents can evaluate every contingency. But real people cannot do so, and require a belief-revision policy to guide their choices in unforeseen contingencies. The objects of belief-revision policies are beliefs, not strategies and acts. Thus, the rationality of belief-revision policies is subject to Bayesian epistemology. The components of any belief-revision policy are credences constrained by the probability axioms, by conditionalization, and by the principles of indifference and of regularity. The principle of indifference states that an agent updates his credences proportionally to the evidence, and no more. The principle of regularity states that an agent assigns contingent propositions a positive (but uncertain) credence. The result is rational constraints on real people's credences that account for their uncertainty. Nonetheless, there is the open problem of non-evidential components that affect people's credence distributions, despite the rational constraint on those credences. One non-evidential component is people's temperaments, which affect people's evaluation of evidence. The result is there might not be a proper recommendation of a strategy profile for a game (in terms of a solution concept), despite agents' beliefs and corresponding acts being rational.
    0 references
    backward induction
    0 references
    Bayesian epistemology
    0 references
    belief-revision policy
    0 references
    epistemic game theory
    0 references
    evolutionary game theory
    0 references
    naturalistic game theory
    0 references
    strategy
    0 references

    Identifiers