Shading into texture (Q578948)

From MaRDI portal
Revision as of 07:27, 30 January 2024 by Import240129110113 (talk | contribs) (Added link to MaRDI item.)
scientific article
Language Label Description Also known as
English
Shading into texture
scientific article

    Statements

    Shading into texture (English)
    0 references
    0 references
    1986
    0 references
    Current shape-from-shading and shape-from-texture methods are applicable only to smooth surfaces, while real surfaces are often rough and crumpled. To extend such methods to real surfaces we must have a model that also applies to rough surfaces. The fractal surface model provides a formalism that is competent to describe such natural 3-D surfaces and, in addition, is able to predict human perceptual judgment of smoothness versus roughness. We have used this model of natural surface shapes to derive a technique for 3-D shape estimation that treats shaded and textured surfaces in a unified manner.
    0 references
    three-dimensional shapes
    0 references
    shape-from-shading methods
    0 references
    computer vision
    0 references
    shape-from-texture methods
    0 references
    rough surfaces
    0 references
    fractal surface model
    0 references

    Identifiers