Partial order bounding: A new approach to evaluation in game tree search
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Publication:5941319
DOI10.1016/S0004-3702(01)00085-6zbMath0971.68037MaRDI QIDQ5941319
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Publication date: 20 August 2001
Published in: Artificial Intelligence (Search for Journal in Brave)
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- An algorithm to generate the ideals of a partial order
- A Bayesian approach to relevance in game playing
- Benefits of using multivalued functions for minimaxing
- An analysis of alpha-beta pruning
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- Pathology on game trees revisited, and an alternative to minimaxing
- Searching game trees under a partial order
- Best-first fixed-depth minimax algorithms
- An algorithm to generate all topological sorting arrangements
- A Poset Dimension Algorithm
- An Efficient Data Structure for Lattice Operations
- Multiobjective A*
- Multiobjective Heuristic Search in AND/OR Graphs
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