A computer algorithm for the BGG resolution
Grassmannians, Schubert varieties, flag manifolds (14M15) Software, source code, etc. for problems pertaining to nonassociative rings and algebras (17-04) Computational methods for problems pertaining to nonassociative rings and algebras (17-08) Representations of Lie algebras and Lie superalgebras, algebraic theory (weights) (17B10) Homological methods in Lie (super)algebras (17B55)
This paper treats the famous BGG resolution from the algorithmic viewpoint, basing on the previous work by \textit{A. Lachowska} and \textit{Y. Qi} [Int. Math. Res. Not. 2018, No. 20, 6349--6405 (2018; Zbl 1460.17021)]. The paper provides a nice overview of the BGG resolution and its properties, including explanation how to use BGG resolution to compute cohomology of flag varieties, and can be read independently. Examples of computations are given, and further possible improvements of the algorithm are indicated. The code, written in Python as a part of SAGE, is available online.
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