Computing approximate Nash equilibria in network congestion games
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Cites work
- A class of games possessing pure-strategy Nash equilibria
- Convergence to approximate Nash equilibria in congestion games
- How bad is selfish routing?
- scientific article; zbMATH DE number 5485547 (Why is no real title available?)
- scientific article; zbMATH DE number 3069542 (Why is no real title available?)
- Probability and Computing
- Randomized rounding: A technique for provably good algorithms and algorithmic proofs
- The complexity of pure Nash equilibria
- The price of anarchy of finite congestion games
Cited in
(11)- Nonlinear game models for large-scale network bandwidth management
- How hard is it to find extreme Nash equilibria in network congestion games?
- Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions
- On approximate Nash equilibria in network design
- Computing Approximate Nash Equilibria in Network Congestion Games with Polynomially Decreasing Cost Functions
- Computing Approximate Nash Equilibria in Network Congestion Games
- Computing Pure Nash and Strong Equilibria in Bottleneck Congestion Games
- Nash dynamics in constant player and bounded jump congestion games
- Representation of finite games as network congestion games
- Network spot‐checking games: Theory and application to toll enforcing in transportation networks
- Efficient computation of approximate pure Nash equilibria in congestion games
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