Convergence Dynamics of Graphical Congestion Games
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Recommendations
- Convergence issues in congestion games
- Convergence to approximate Nash equilibria in congestion games
- Convergence to approximate Nash equilibria in congestion games
- Convergence of best-response dynamics in games with conflicting congestion effects
- The Speed of Convergence in Congestion Games under Best-Response Dynamics
- The speed of convergence in congestion games under best-response dynamics
- Convergence of Ordered Improvement Paths in Generalized Congestion Games
- Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
- Congestion games with linearly independent paths: convergence time and price of anarchy
Cites work
- A class of games possessing pure-strategy Nash equilibria
- Congestion games with player-specific payoff functions
- Convergence Dynamics of Graphical Congestion Games
- Finding minimum congestion spanning trees
- Graphical congestion games
- Network formation games and the potential function method
- Pure Nash equilibria in player-specific and weighted congestion games
Cited in
(9)- On the convergence of multicast games in directed networks
- Convergence Dynamics of Graphical Congestion Games
- scientific article; zbMATH DE number 5823841 (Why is no real title available?)
- The speed of convergence in congestion games under best-response dynamics
- A First Step Towards Analyzing the Convergence Time in Player-Specific Singleton Congestion Games
- Convergence of best-response dynamics in games with conflicting congestion effects
- Convergence of Ordered Improvement Paths in Generalized Congestion Games
- Convergence to approximate Nash equilibria in congestion games
- Chris Cannings: a life in games
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