Cost allocation for a spanning tree
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(56)- Communication and its cost in graph-restricted games
- Cost allocation in the Chinese postman problem
- Operations research games: A survey. (With comments and rejoinder)
- On the complexity of testing membership in the core of min-cost spanning tree games
- The pairwise egalitarian solution.
- Three-person spanning tree games
- Sharing sequential values in a network
- The complexity of egalitarian mechanisms for linear programming games
- A game-theoretical and cryptographical approach to crypto-cloud computing and its economical and financial aspects
- The degree and cost adjusted folk solution for minimum cost spanning tree games
- Cost allocation in spanning network enterprises with stochastic connection costs.
- Multi-criteria minimum cost spanning tree games
- Minimum cost spanning tree games and spillover stability
- Pricing traffic in a spanning network
- Cost-allocation problems for fuzzy agents in a fixed-tree network
- Allocating costs in set covering problems
- An application of crypto cloud computing in social networks by cooperative game theory
- Sharing pollution permits under welfare upper bounds
- Trouble comes in threes: core stability in minimum cost connection networks
- On the core of cost-revenue games: minimum cost spanning tree games with revenues
- Cooperative interval games: mountain situations with interval data
- Congestion network problems and related games
- An overview on game theory applications to engineering
- Cost sharing in networks: some open questions
- Characterizations of the Kar and folk solutions for minimum cost spanning tree problems
- Generalized minimum spanning tree games
- Approximate stable solutions in infinite tree problems
- On some approximately balanced combinatorial cooperative games
- Minimal subsidies in expense sharing games
- On the core and nucleolus of minimum cost spanning tree games
- Noncooperative cost spanning tree games with budget restrictions
- Minimum cost spanning tree games
- The Relationship Between Convex Games and Minimum Cost Spanning Tree Games: A Case for Permutationally Convex Games
- Fair allocation on a network
- Cooperative location games based on the minimum diameter spanning Steiner subgraph problem
- Proof of permutationally convexity of MCSF games
- On analyzing cost allocation problems: cooperation building structures and order problem representations
- Sharing the proceeds from a hierarchical venture
- An efficient characterization of submodular spanning tree games
- On Groves mechanisms for costly inclusion
- Decentralized pricing in minimum cost spanning trees
- Demand operators and the Dutta-Kar rule for minimum cost spanning tree problems
- Algorithmic solutions for maximizing shareable costs
- Fair tree connection games with topology-dependent edge cost
- Lipschitz continuous allocations for optimization games
- An allocation rule for connection scheduling problems
- Comparative statics of minimum-cost-spanning-tree games
- Axiomatization of the Shapley value on minimum cost spanning tree games
- Sequential contributions rules for minimum cost spanning tree problems
- Connection situations under uncertainty and cost monotonic solutions
- On the core of network synthesis games
- Optimal equilibria in the non-cooperative game associated with cost spanning tree problem
- Communication and cooperation in public network situations
- Fair cost-sharing methods for the minimum spanning tree game
- Sharing a minimal cost spanning tree: beyond the folk solution
- A note on maximizing the minimum voter satisfaction on spanning trees
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