Directed communication in games with directed graphs
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Cites work
- A Shapley distance in graphs
- Accessibility in oriented networks
- An axiomatization of the disjunctive permission value for games with a permission structure
- Axiomatizations of the conjunctive permission value for games with permission structures
- Centrality and power in social networks: A game theoretic approach.
- Conference structures and fair allocation rules
- Digraph competitions and cooperative games
- Efficient algorithms for game-theoretic betweenness centrality
- Efficient computation of semivalues for game-theoretic network centrality
- Efficient computation of the Shapley value for game-theoretic network centrality
- Game-theoretic centrality measures for weighted graphs
- Games with permission structures: The conjunctive approach
- Generating functions and the Myerson vector in communication networks
- Graphs and Cooperation in Games
- scientific article; zbMATH DE number 3138565 (Why is no real title available?)
- scientific article; zbMATH DE number 3704610 (Why is no real title available?)
- scientific article; zbMATH DE number 3078997 (Why is no real title available?)
- The center value: a sharing rule for cooperative games on acyclic graphs
- The Myerson value for directed graph games
- The Shapley value for cooperative games under precedence constraints
- The Shapley value for directed graph games
- Towards a metric for communication network vulnerability to attacks: a game theoretic approach
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