Graphs and Cooperation in Games
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(only showing first 100 items - show all)- Outside options, component efficiency, and stability
- Implementation of weighted values in hierarchical and horizontal cooperation structures
- Marginal contribution, reciprocity and equity in segregated groups: bounded rationality and self-organization in social networks
- Strategic basins of attraction, the path dominance core, and network formation games
- Bargaining sets and the core in partitioning games
- Transversality of the Shapley value
- Values on regular games under Kirchhoff's laws
- A linear proportional effort allocation rule
- Axiomatizations of the Shapley value for games on augmenting systems
- Modeling cooperation on a class of distribution problems
- The private value of a patent: a cooperative approach
- Conference structures and consistency
- Rooted-tree solutions for tree games
- Revenue sharing in semiconductor industry supply chain: cooperative game theoretic approach
- Algebraic structure of games
- Communication and its cost in graph-restricted games
- Conference structures and fair allocation rules
- On non-transferable utility games with coalition structure
- Allocation rules for hypergraph communication situations
- Games with permission structures: The conjunctive approach
- The consistency and potential for values of games with coalition structure
- Strongly balanced cooperative games
- Coalition formation under limited communication
- On bargaining position descriptions in non-transferable utility games. Symmetry versus asymmetry
- The Shapley value for cooperative games under precedence constraints
- A group incentive compatible mechanism yielding core allocations
- An incomplete cooperation structure for a voting game can be strategically stable
- Potentials in cooperative TU-games
- The principle of balanced contributions and hierarchies of cooperation
- Endogeneous formation of coalitions in noncooperative games
- A value with incomplete communication
- Consistent restricted Shapley values
- A new axiomatization of the Owen value for games with coalition structures
- Values of games with probabilistic graphs
- The core of the inductive limit of a direct system of economies with a communication structure
- Axioms for the Shapley value on convex geometries
- An algorithm for computing the stable coalition structures in tree-graph communication games
- Power indices for political and financial decision making: A review
- An axiomatization of the disjunctive permission value for games with a permission structure
- Restricted component additive games
- Stable networks
- Semivalues as power indices.
- Centrality and power in social networks: A game theoretic approach.
- Digraph competitions and cooperative games
- A Shapley value representation of potential games
- The Shapley value on convex geometries
- Simple games on closure spaces
- A note on a consistency property for permutations
- A graph-based approach to inequality assessment
- The degree value for games with communication structure
- Efficient extensions of communication values
- Graphs and (levels of) cooperation in games: two ways how to allocate the surplus
- Axiomatization of an allocation rule for ordered tree TU-games
- The stochastic Shapley value for coalitional games with externalities
- Balanced externalities and the Shapley value
- The proportional Shapley value and applications
- Shapley value based pricing for auctions and exchanges
- Polluted river problems and games with a permission structure
- The effects of excluding coalitions
- Luxembourg in the early days of the EEC: null player or not?
- Allocating value among farsighted players in network formation
- On the existence of efficient and fair extensions of communication values for connected graphs
- Coordination games on graphs
- Games with fuzzy authorization structure: a Shapley value
- Cost sharing on prices for games on graphs
- Generalized additive games
- Harsanyi power solution for games with restricted cooperation
- Two-step values for games with two-level communication structure
- The class of ASN-position values. Centrality and consequences of connection failure
- Dynamics in matching and coalition formation games with structural constraints
- Games with nested constraints given by a level structure
- Union negotiations: complement-associated games
- Network structures with hierarchy and communication
- Inheritance of convexity for partition restricted games
- The within groups and the between groups Myerson values
- A unifying model of strategic network formation
- Proportional coalition values for monotonic games on convex geometries with a coalition structure
- Monotonicity of power in weighted voting games with restricted communication
- An axiomatic characterization of the position value for network situations
- Bargaining sets in cooperative games with limited communication
- The average tree solution for multi-choice forest games
- Directed networks, allocation properties and hierarchy formation
- The Shapley value for directed graph games
- Fair distribution of surplus and efficient extensions of the Myerson value
- A value for games on augmenting systems with a coalition structure
- The cg-position value for games on fuzzy communication structures
- The core of games on convex geometries
- Cooperative games on antimatroids
- Subscription mechanisms for network formation.
- The evolution of social and economic networks.
- -component additive games
- Games and cooperation indices
- Hierarchical organization structures and constraints on coalition formation
- Cooperation indices and coalitional value
- A simple procedure to compute the nucleolus of \(\Gamma\)-component additive games
- Fairness and fairness for neighbors: the difference between the Myerson value and component-wise egalitarian solutions
- The Myerson value and superfluous supports in union stable systems
- The Myerson value for complete coalition structures
- Merging and splitting in cooperative games: some (im)possibility results
- Players indifferent to cooperate and characterizations of the Shapley value
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