Efficient computation of geodesic shortest paths
From MaRDI portal
Recommendations
- scientific article; zbMATH DE number 1302178
- Finding Shortest Paths With Computational Geometry
- Approximation algorithms for geometric shortest path problems
- Fundamentals of Computation Theory
- Geometric speed-up techniques for finding shortest paths in large sparse graphs
- Approximating geometric bottleneck shortest paths
- scientific article; zbMATH DE number 1962800
- Geometric k Shortest Paths
- scientific article; zbMATH DE number 1424303
- Geometric containers for efficient shortest-path computation
Cited in
(39)- Shortest curves in planar regions with curved boundary
- Designing approximation minimal parametric surfaces with geodesics
- Shortest path geometric rounding
- Visibility polygons and visibility graphs among dynamic polygonal obstacles in the plane
- Routing among convex polygonal obstacles in the plane
- Discrete geodesic graph (DGG) for computing geodesic distances on polyhedral surfaces
- Curve matching, time warping, and light fields: New algorithms for computing similarity between curves
- An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
- Metric combinatorics of convex polyhedra: cut loci and nonoverlapping unfoldings
- Space complexity of exact discrete geodesic algorithms on regular triangulations
- Constructing a minimum path on a polyhedral surface in R^3
- The Discrete Geodesic Problem
- Approximation algorithms for geometric shortest path problems
- An Efficient Algorithm for Shortest Path in Three Dimensions With Polyhedral Obstacles
- scientific article; zbMATH DE number 5734722 (Why is no real title available?)
- scientific article; zbMATH DE number 3907791 (Why is no real title available?)
- Computing geodesic paths on manifolds
- Approximating generalized distance functions on weighted triangulated surfaces with applications
- scientific article; zbMATH DE number 727953 (Why is no real title available?)
- Finding shortest paths in a sequence of triangles in 3D by the planar unfolding
- Finding Shortest Paths With Computational Geometry
- SHORTEST PATHS ON A POLYHEDRON, Part I: COMPUTING SHORTEST PATHS
- Precision-Sensitive Euclidean Shortest Path in 3-Space
- Drawing Shortest Paths in Geodetic Graphs
- Drawing Shortest Paths in Geodetic Graphs
- Geometric k Shortest Paths
- Thaw: A Tool for Approximating Cut Loci on a Triangulation of a Surface
- Variational, Geometric, and Level Set Methods in Computer Vision
- Fundamentals of Computation Theory
- Inapproximability of finding maximum hidden sets on polygons and terrains
- A survey of geodesic paths on 3D surfaces
- Efficient exact enumeration of single-source geodesics on a non-convex polyhedron
- Routing among convex polygonal obstacles in the plane
- The funnel tree algorithm for finding shortest paths on polyhedral surfaces
- Computing generalized higher-order Voronoi diagrams on triangulated surfaces
- Routing among convex polygonal obstacles in the plane using a simplified domain
- An optimal-time algorithm for shortest paths on realistic polyhedra
- Shortest monotone descent path problem in polyhedral terrain
- On realistic terrains
This page was built for publication: Efficient computation of geodesic shortest paths
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2819608)