An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
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Publication:2482203
DOI10.1007/s00454-007-9031-0zbMath1138.68060OpenAlexW2132432991MaRDI QIDQ2482203
Yevgeny Schreiber, Micha Sharir
Publication date: 16 April 2008
Published in: Discrete \& Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00454-007-9031-0
Analysis of algorithms (68W40) Computational aspects related to convexity (52B55) Nonnumerical algorithms (68W05) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
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Discrete geodesic graph (DGG) for computing geodesic distances on polyhedral surfaces ⋮ An optimal-time algorithm for shortest paths on realistic polyhedra ⋮ Shortest Path Problems on a Polyhedral Surface ⋮ Navigating Weighted Regions with Scattered Skinny Tetrahedra ⋮ Algorithms for approximate shortest path queries on weighted polyhedral surfaces ⋮ An improved algorithm for the shortest descending path on a convex terrain ⋮ Near optimal algorithm for the shortest descending path on the surface of a convex terrain ⋮ A survey of geodesic paths on 3D surfaces ⋮ Shortest path problems on a polyhedral surface ⋮ An optimal-time algorithm for shortest paths on a convex polytope in three dimensions ⋮ Star unfolding convex polyhedra via quasigeodesic loops ⋮ Voronoi game on polygons ⋮ Tracing compressed curves in triangulated surfaces
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