Shortest paths on realistic polyhedra
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Publication:3602856
DOI10.1145/1247069.1247081zbMATH Open1221.68279OpenAlexW1974931598MaRDI QIDQ3602856FDOQ3602856
Authors: Yevgeny Schreiber
Publication date: 12 February 2009
Published in: Proceedings of the twenty-third annual symposium on Computational geometry - SCG '07 (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/1247069.1247081
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Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) (n)-dimensional polytopes (52B11)
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- A survey of geodesic paths on 3D surfaces
- An optimal-time algorithm for shortest paths on realistic polyhedra
- The shortest path AMID 3-D polyhedral obstacles
- Approximation algorithms for shortest descending paths in terrains
- The Complexity of Bisectors and Voronoi Diagrams on Realistic Terrains
- Shortest paths on polyhedral surfaces and terrains
- An optimal-time algorithm for shortest paths on a convex polytope in three dimensions
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