Equilibrium Points of Bimatrix Games
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(only showing first 100 items - show all)- Polynomial algorithms for approximating Nash equilibria of bimatrix games
- A simplicial approach for discrete fixed point theorems
- Existence of equilibria in a decentralized two-level supply chain
- Perspectives on multiagent learning
- On the computational complexity of Nash equilibria for \((0,1)\) bimatrix games
- Linear, quadratic, and bilinear programming approaches to the linear complementarity problem
- A parametric approach to complementarity theory
- Layout of facilities with some fixed points
- Reformulation of mathematical programming problems as linear complementarity problems and investigation of their solution methods
- Constructing bimatrix games with unique equilibrium points
- A constructive proof of a permutation-based generalization of Sperner's lemma
- A bounded-rationality approach to the study of noncooperative games
- On equilibria in finite games
- Application of primitive sets to multi-criteria optimization problems
- On the Knaster-Kuratowski-Mazurkiewicz-Shapley theorem
- Nonlinear programming and stationary equilibria in stochastic games
- Implementing the modified LH algorithm
- Copositive-plus Lemke algorithm solves polymatrix games
- Generalized bilinear programming. I: Models, applications and linear programming relaxation
- A unified approach to complementarity in optimization
- Sandwich method for finding fixed points
- On the simplex method and a class of linear complementarity problems
- Existence of equilibrium pairs in continuous games
- On the solution of large, structured linear complementarity problems: The tridiagonal case
- Uniqueness of equilibrium points in bimatrix games
- A re-evaluation of perfect competition as the solution to the Bertrand price game
- Theorems on closed coverings of a simplex and their applications to cooperative game theory
- Equilibrium points in special n-person games
- The transition from a Drèze equilibrium to a Walrasian equilibrium
- Cost allocation in the Chinese postman problem
- Degeneracy in linear complementarity problems: A survey
- Tolerance approach to sensitivity analysis in linear complementarity problems
- On the complexity of the parity argument and other inefficient proofs of existence
- A new method for a class of linear variational inequalities
- A note on determining pure-strategy equilibrium points of bimatrix games
- Equilibrium adjustment of disequilibrium prices
- A theorem on the number of Nash equilibria in a bimatrix game
- Criss-cross methods: A fresh view on pivot algorithms
- Representations and solutions for game-theoretic problems
- Computational economics and economic theory: Substitutes or complements?
- EP theorems and linear complementarity problems
- A global Newton method to compute Nash equilibria.
- On quasi-solution to infeasible linear complementarity problem obtained by Lemke's method
- Piecewise linear methods for nonlinear equations and optimization
- Complementarity problems in GAMS and the PATH solver
- A novel game theoretic approach for modeling competitive information diffusion in social networks with heterogeneous nodes
- Buying optimal payoffs in bi-matrix games
- Computation of sparse and dense equilibrium strategies of evolutionary games
- Successful Nash equilibrium agent for a three-player imperfect-information game
- Nondominated Nash points: application of biobjective mixed integer programming
- Computing pure Nash equilibria in network revenue management games
- A smooth system of equations approach to complementarity problems for frictionless contacts
- Market equilibrium under piecewise Leontief concave utilities
- Distributionally robust chance-constrained games: existence and characterization of Nash equilibrium
- Random bimatrix games are asymptotically easy to solve (a simple proof)
- On the multiplicity of solutions in generation capacity investment models with incomplete markets: a risk-averse stochastic equilibrium approach
- Completely mixed strategies for generalized bimatrix and switching controller stochastic game
- Colorful linear programming, Nash equilibrium, and pivots
- A mixed 0-1 linear programming approach to the computation of all pure-strategy Nash equilibria of a finite \(n\)-person game in normal form
- Variational inequality formulation for the games with random payoffs
- The structure of the set of equilibria for two person multicriteria games.
- A generalization of the Nash equilibrium theorem on bimatrix games
- Finding mixed strategies with small supports in extensive form games
- The generalized linear complementarity problem revisited
- A finite improvement algorithm for the linear complementarity problem
- Equilibrium solutions for multiobjective bimatrix games incorporating fuzzy goals
- General equilibrium models and homotopy methods
- Nash equilibria via duality and homological selection
- Limited-trust equilibria
- MASAGE: model-agnostic sequential and adaptive game estimation
- An inexact alternating direction method of multipliers for a kind of nonlinear complementarity problems
- A differentiable path-following method to compute subgame perfect equilibria in stationary strategies in robust stochastic games and its applications
- Predictor-corrector interior-point algorithm for \(P_*(\kappa)\)-linear complementarity problems based on a new type of algebraic equivalent transformation technique
- On the formulation and implementation of extrinsic cohesive zone models with contact
- Fast modulus-based matrix splitting iteration methods for implicit complementarity problems
- A game theoretic model of the behavioural gaming that takes place at the EMS-ED interface
- Complementarity enhanced Nash's mappings and differentiable homotopy methods to select perfect equilibria
- Differential evolution particle swarm optimization algorithm based on good point set for computing Nash equilibrium of finite noncooperative game
- Automatic verification of concurrent stochastic systems
- An approximate lower order penalty approach for solving second-order cone linear complementarity problems
- A variant of Harsanyi's tracing procedures to select a perfect equilibrium in normal form games
- Computing equilibria for integer programming games
- Affective empathy in non-cooperative games
- Understanding PPA-completeness
- Heuristic algorithms for the cardinality constrained efficient frontier
- Ellipsoids that contain all the solutions of a positive semi-definite linear complementarity problem
- Parallel pivotal algorithm for solving the linear complementarity problem
- Tensor complementarity problems. III: Applications
- Approximate solution of the inverse Richards' problem
- A simplex-type algorithm for continuous linear programs with constant coefficients
- Partially observable game-theoretic agent programming in Golog
- Deciding probabilistic bisimilarity distance one for probabilistic automata
- Oriented Euler complexes and signed perfect matchings
- Polynomial-time computation of exact correlated equilibrium in compact games
- Two-player simultaneous location game: preferential rights and overbidding
- Game Theory Explorer: software for the applied game theorist
- A pathsearch damped Newton method for computing general equilibria
- AWESOME: a general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents
- ReGale: some memorable results
- A new method for mean-variance portfolio optimization with cardinality constraints
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