Implementing the modified LH algorithm
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Cites work
- scientific article; zbMATH DE number 3728058 (Why is no real title available?)
- scientific article; zbMATH DE number 3571895 (Why is no real title available?)
- scientific article; zbMATH DE number 4118196 (Why is no real title available?)
- scientific article; zbMATH DE number 3358265 (Why is no real title available?)
- Another note on bimatrix games
- Bimatrix Equilibrium Points and Mathematical Programming
- Bimatrix games—an addendum
- Computing Equilibria of N-Person Games
- Equilibrium Points of Bimatrix Games
- On a Generalization of the Lemke–Howson Algorithm to Noncooperative N-Person Games
- On the generation of all equilibrium points for bimatrix games through the Lemke—Howson Algorithm
- On triangulations for computing fixed points
- The Linear Complementarity Problem
- The Simplex Method for Quadratic Programming
Cited in
(6)- Professor Peter Sudhölter (1957--2024)
- A modification to the LINPACK downdating algorithm
- On the convergence of the Lemke-Howson algorithm for bi-matrix games
- Modifications of REML algorithm for HGLMs
- Effectiveness of Nash equilibrium search algorithms in four-person games in general and multi-matrix settings
- Computation of the Nash equilibrium selected by the tracing procedure in \(N\)-person games
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