Fractals in seeded tile automata
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Cites work
- An introduction to tile-based self-assembly
- Asynchronous signal passing for tile self-assembly: fuel efficient computation and efficient assembly of shapes
- Building squares with optimal state complexity in restricted active self-assembly
- Complexity of Self‐Assembled Shapes
- Hierarchical self-assembly of fractals with signal-passing tiles
- Title not available (Why is no real title available?)
- Scaled pier fractals do not strictly self-assemble
- Scaled Tree Fractals Do not Strictly Self-assemble
- Self-assembly of 4-sided fractals in the two-handed tile assembly model
- Self-assembly of discrete self-similar fractals
- Signal Passing Self-Assembly Simulates Tile Automata
- Strict self-assembly of fractals using multiple hands
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