A simple and highly parallelizable method for real-time dynamic simulation based on velocity transformations (Q1309904)

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A simple and highly parallelizable method for real-time dynamic simulation based on velocity transformations
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    A simple and highly parallelizable method for real-time dynamic simulation based on velocity transformations (English)
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    6 January 1994
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    semi-recursive algorithm
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    open- and closed-loop multi-rigid-body systems
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    relative joint coordinates
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    open-loop projected mass matrix
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    penalty formulation
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    human body
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    heavy truck
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