Making Asynchronous Distributed Computations Robust to Channel Noise
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Recommendations
- Making asynchronous distributed computations robust to noise
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- Revisiting Asynchronous Fault Tolerant Computation with Optimal Resilience
- Revisiting asynchronous fault tolerant computation with optimal resilience
- The adversarial noise threshold for distributed protocols
- An efficient algorithm for estimating noise covariances in distributed systems
- Communication complexity of secure distributed computation in the presence of noise
Cites work
- A coding theorem for distributed computation
- Agreement under faulty interfaces
- Breathe before speaking
- Coding for interactive communication
- Coding for interactive communication correcting insertions and deletions
- Coding for interactive communication: a survey
- Complexity of network synchronization
- Constant-rate coding for multiparty interactive communication is impossible
- Distributed Computing: A Locality-Sensitive Approach
- Efficient Coding for Interactive Communication
- Efficient perfectly secure message transmission in synchronous networks
- Fast interactive coding against adversarial noise
- Graph spanners
- scientific article; zbMATH DE number 996442 (Why is no real title available?)
- scientific article; zbMATH DE number 1256711 (Why is no real title available?)
- scientific article; zbMATH DE number 1179121 (Why is no real title available?)
- scientific article; zbMATH DE number 6866311 (Why is no real title available?)
- Impossibility of distributed consensus with one faulty process
- Interactive channel capacity
- Interactive coding for multiparty protocols
- Introduction to Distributed Algorithms
- List and Unique Coding for Interactive Communication in the Presence of Adversarial Noise
- Maximal Noise in Interactive Communication Over Erasure Channels and Channels With Feedback
- Optimal Coding for Streaming Authentication and Interactive Communication
- Optimal error rates for interactive coding. I: Adaptivity and other settings
- Reliable Broadcasting in Logarithmic Time with Byzantine Link Failures
- Reliable communication in networks with Byzantine link failures
- Reliable communication over highly connected noisy networks
- Sublinear fully distributed partition with applications
- Synchronizing hypercube networks in the presence of faults
- The adversarial noise threshold for distributed protocols
- Toward coding for maximum errors in interactive communication
- Towards optimal deterministic coding for interactive communication
Cited in
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