Modem illumination of monotone polygons
The modem illumination problem is a generalization of the art gallery problem. In the latter, a polygonal art gallery has to place a minimum number of guards at well chosen positions in the polygon in such a way that they cover every point of the polygon. In the modem illumination problem, the guards are wireless modems that should be able to reach every point in the polygon given that they are strong enough to transmit a signal though \(k\)-walls. The art gallery problem corresponds to \(k=0\). Properties are proved such as: Every \((k+2)\)-gon \(P\) can be illuminated by a \(k\)-modem placed anywhere in \(P\). But better bounds for the number of \(k\)-modems needed are derived for \(n\)-gons under extra conditions. A polygon \(P\) is monotone if there is a direction \(d\) such that every line parallel to \(d\) divides \(P\) in at most 2 parts and it is called orthogonal if adjacent edges are orthogonal. It is proved that to illuminate a monotone \(n\)-gon at most \(\lceil \frac{n-2}{2k-3}\rceil\) \(k\)-modems are sufficient and sometimes necessary. If moreover \(P\) is orthogonal then \(m\) \(k\)-modems are sufficient and sometimes necessary where \(m=\lceil \frac{n-2}{2k+4}\rceil\) if \(k=1\) or even and \(m=\lceil \frac{n-2}{2k+6}\rceil\) for \(k\geq3\) and odd.
- A combinatorial theorem in plane geometry
- An upper bound on the k-modem illumination problem
- Analysing local algorithms in location-aware quasi-unit-disk graphs
- Coverage with k-transmitters in the presence of obstacles
- Guard placement for efficient point-in-polygon proofs
- scientific article; zbMATH DE number 4065813 (Why is no real title available?)
- scientific article; zbMATH DE number 1424310 (Why is no real title available?)
- Improved Bounds for Wireless Localization
- Intersecting convex sets by rays
- Local solutions for global problems in wireless networks
- Guarding orthogonal art galleries with sliding k-transmitters: hardness and approximation
- Coverage with k-transmitters in the presence of obstacles
- Computing the \(k\)-visibility region of a point in a polygon
- Conflict-free chromatic art gallery coverage
- Time-space trade-off for finding the k-visibility region of a point in a polygon
- Approximation algorithms for a geometric set cover problem
- On k-convex polygons
- \(k\)-Transmitter watchman routes
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