scientific article; zbMATH DE number 4065813
zbMATH Open0653.52001MaRDI QIDQ3799261FDOQ3799261
Authors: Joseph O'Rourke
Publication date: 1987
Title of this publication is not available (Why is that?)
Recommendations
decompositioncomputational geometrytriangulationpolygonsmonotonestar-shapedspiralvisibility graphsart gallery theoremsconvex partitioning algorithms
Graph theory (including graph drawing) in computer science (68R10) Graph theory (05C99) Polyhedra and polytopes; regular figures, division of spaces (51M20) Research exposition (monographs, survey articles) pertaining to convex and discrete geometry (52-02) Variants of convex sets (star-shaped, ((m, n))-convex, etc.) (52A30) Other problems of combinatorial convexity (52A37) Designs and configurations (05B99)
Cited In (only showing first 100 items - show all)
- Radial drawings of graphs: geometric constraints and trade-offs
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- A note on the contractions for orthogonal polygons
- Guarding disjoint triangles and claws in the plane
- Searching a polygonal region by a group of stationary \(k\)-searchers
- A Bound on a Convexity Measure for Point Sets
- Approximating constrained tetrahedrizations
- Extension to Even Triangulations
- On local transformation of polygons with visibility properties.
- Approximation algorithms for decomposing octilinear polygons
- Obstacle numbers of graphs
- Algorithms for the decomposition of a polygon into convex polygons
- Two-floodlight illumination of convex polygons
- Guarding curvilinear art galleries with vertex or point guards
- Visibility graphs of staircase polygons and the weak Bruhat order. I: From visibility graphs to maximal chains
- Graph classes and the complexity of the graph orientation minimizing the maximum weighted outdegree
- The searchlight problem for road networks
- Guarding rectangular art galleries
- Minimal link visibility paths inside a simple polygon
- Protecting convex sets
- Computational complexity of art gallery problems
- Approximation algorithms for terrain guarding.
- Parameter analysis for guarding terrains
- Title not available (Why is that?)
- Title not available (Why is that?)
- Path optimization with limited sensing ability
- Floodlight illumination of infinite wedges
- Some discrete geometric structures and associated algorithms
- An O\((n\log n)\) algorithm for the zoo-keeper's problem
- On the difficulty of triangulating three-dimensional nonconvex polyhedra
- Illumination in the presence of opaque line segments in the plane
- Solving the natural wireless localization problem to optimality efficiently
- All triangulations are reachable via sequences of edge-flips: an elementary proof
- Maximizing the guarded boundary of an Art Gallery is APX-complete
- Rectangle-visibility representations of bipartite graphs
- Partial domination of maximal outerplanar graphs
- Facets for art gallery problems
- Disjoint compatible geometric matchings
- Online searching with an autonomous robot
- Illumination by floodlights
- Title not available (Why is that?)
- Isolation number of maximal outerplanar graphs
- Title not available (Why is that?)
- Approximating maximum edge 2-coloring in simple graphs via local improvement
- Finding the \(\Theta \)-guarded region
- Note on an art gallery problem
- Optimally computing a shortest weakly visible line segment inside a simple polygon
- The robber route problem
- Minimum k-partitioning of rectilinear polygons
- Searching for mobile intruders in circular corridors by two 1-searchers
- Diffuse reflection diameter and radius for convex-quadrilateralizable polygons
- Covering grids and orthogonal polygons with periscope guards
- On partitioning rectilinear polygons into star-shaped polygons
- Minimizing visible edges in polyhedra
- Compatible geometric matchings
- An improved approximation algorithm for maximum edge 2-coloring in simple graphs
- Convex dominating sets in maximal outerplanar graphs
- Total dominating sets in maximal outerplanar graphs
- Triangulations, visibility graph and reflex vertices of a simple polygon
- On covering orthogonal polygons with star-shaped polygons
- A note on the combinatorial structure of the visibility graph in simple polygons
- Edge guarding polyhedral terrains
- Visibility graphs of towers
- Approximating maximum edge 2-coloring in simple graphs
- Approximating Maximum Edge 2-Coloring in Simple Graphs Via Local Improvement
- Efficient visibility queries in simple polygons
- Improved approximation for guarding simple galleries from the perimeter
- How to guard orthogonal polygons: diagonal graphs and vertex covers
- Geometric classification of triangulations and their enumeration in a convex polygon
- Computational complexity aspects of point visibility graphs
- POLYGON DECOMPOSITION AND THE ORTHOGONAL ART GALLERY PROBLEM
- Watchman routes under limited visibility
- Guarding Art Galleries: The Extra Cost for Sculptures Is Linear
- Camera placement in integer lattices
- Finding the largest area axis-parallel rectangle in a polygon
- Pentagonal chains and annuli as models for designing nanostructures from cages
- Monitoring maximal outerplanar graphs
- A fixed-parameter algorithm for guarding 1.5D terrains
- Approximation algorithms for art gallery problems in polygons
- Computability and complexity of ray tracing
- On the complexity of optimization problems for 3-dimensional convex polyhedra and decision trees
- Area requirement of visibility representations of trees
- Guarding a set of line segments in the plane
- On visibility and covering by convex sets
- Proper interval graphs and the guard problem
- Guarding curvilinear art galleries with edge or mobile guards via 2-dominance of triangulation graphs
- Art gallery theorems for guarded guards.
- Optimum watchman routes
- Cooperative mobile guards in grids
- Watchman tours for polygons with holes
- Triangulating a simple polygon in linear time
- Computing a shortest watchman path in a simple polygon in polynomial-time
- Visibility-based pursuit-evasion in a polygonal environment
- An efficient algorithm for finding a two-pair, and its applications
- Algorithms for computing best coverage path in the presence of obstacles in a sensor field
- Orthogonal polygon reconstruction from stabbing information
- Covering a line segment with variable radius discs
- Shortest watchman routes in simple polygons
- Worst-case-optimal algorithms for guarding planar graphs and polyhedral surfaces
- The art gallery theorem for simple polygons in terms of the number of reflex and convex vertices
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