Dylan Hendrickson

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List of research outcomes

This list is not complete and representing at the moment only items from zbMATH Open and arXiv. We are working on additional sources - please check back here soon!

PublicationDate of PublicationType
Characterizing universal reconfigurability of modular pivoting robots2026-04-27Paper
PSPACE-completeness of reversible deterministic systems
International Journal of Foundations of Computer Science
2025-11-11Paper
Lower bounds on retroactive data structures2024-09-11Paper
Pushing blocks via checkable gadgets: PSPACE-completeness of push-1f and block/box dude2024-05-16Paper
Flat folding an unassigned single-vertex complex (Combinatorially Embedded Planar Graph with Specified Edge Lengths) without flat angles2024-05-14Paper
The Legend of Zelda: the complexity of mechanics
(available as arXiv preprint)
2024-04-09Paper
The Legend of Zelda: the complexity of mechanics2024-04-09Paper
Complexity of simple folding of mixed orthogonal crease patterns
(available as arXiv preprint)
2024-04-09Paper
Complexity of simple folding of mixed orthogonal crease patterns2024-04-09Paper
Orthogonal fold \& cut
(available as arXiv preprint)
2024-04-09Paper
Orthogonal fold \& cut2024-04-09Paper
Traversability, reconfiguration, and reachability in the gadget framework
Algorithmica
2023-11-17Paper
scientific article; zbMATH DE number 7765375 (Why is no real title available?)
(available as arXiv preprint)
2023-11-14Paper
Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets
Theoretical Computer Science
2023-08-01Paper
Walking through doors is hard, even without staircases: proving PSPACE-hardness via planar assemblies of door gadgets2023-02-07Paper
\(1\times 1\) Rush Hour with fixed blocks is PSPACE-complete2023-02-07Paper
scientific article; zbMATH DE number 7650410 (Why is no real title available?)
(available as arXiv preprint)
2023-02-03Paper
This Game Is Not Going To Analyze Itself2023-02-02Paper
PSPACE-completeness of reversible deterministic systems
(available as arXiv preprint)
2022-12-09Paper
Traversability, reconfiguration, and reachability in the gadget framework
(available as arXiv preprint)
2022-07-13Paper
Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets
(available as arXiv preprint)
2022-07-13Paper


Research outcomes over time


This page was built for person: Dylan Hendrickson