scientific article; zbMATH DE number 7650410
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Publication:5875768
Cited in
(12)- On decidability and complexity of low-dimensional robot games
- PSPACE-completeness of reversible deterministic systems
- Traversability, reconfiguration, and reachability in the gadget framework
- Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets
- Traversability, reconfiguration, and reachability in the gadget framework
- The Legend of Zelda: the complexity of mechanics
- Trains, games, and complexity: 0/1/2-player motion planning through input/output gadgets
- You can't solve these Super Mario Bros. levels: undecidable Mario games
- PSPACE-completeness of reversible deterministic systems
- Reachability in restricted chemical reaction networks
- Agent motion planning as block asynchronous cellular automata: pushing, pulling, suplexing, and more
- Characterizing universal reconfigurability of modular pivoting robots
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