Pixel queue algorithm for geodesic distance transforms
From MaRDI portal
Recommendations
- A general algorithm for computing distance transforms in linear time
- Efficient Computation of the Euclidean Distance Transform
- Fast raster scan distance propagation on the discrete rectangular lattice
- An efficient Euclidean distance transform
- Distance transform computation for digital distance functions
Cited in
(9)- Neighborhoods for distance transformations using ordered propagation
- Shortest route on gray-level map using distance transform on curved space
- An Objective Comparison Between Gray Weighted Distance Transforms and Weighted Distance Transforms on Curved Spaces
- Distance Transforms on Anisotropic Surfaces for Surface Roughness Measurement
- Parallel Chen-Han (PCH) algorithm for discrete geodesics
- Adaptive Morphological Filtering Using Similarities Based on Geodesic Time
- Shortest route on height map using gray-level distance transforms.
- A survey of motion planning algorithms from the perspective of autonomous UAV guidance
- Sub-pixel distance maps and weighted distance transforms.
This page was built for publication: Pixel queue algorithm for geodesic distance transforms
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5316531)