Process technologies, learning and brand proliferation
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Cites work
- A strategic analysis of flexible manufacturing systems
- Adaptive and sophisticated learning in normal form games
- Dynamic Game Results of the Acquisition of New Technology
- Equilibrium in simple spatial (or differentiated product) models
- Minimizing a Submodular Function on a Lattice
- Product Selection, Fixed Costs, and Monopolistic Competition
- Rationalizability, Learning, and Equilibrium in Games with Strategic Complementarities
- Reexamination of the perfectness concept for equilibrium points in extensive games
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