Projecting games on hypercoherences
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Proof-theoretic aspects of linear logic and other substructural logics (03F52) Theory of programming languages (68N15) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30) Semantics in the theory of computing (68Q55) Applications of game theory (91A80)
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Cited in
(6)- Parallel and serial hypercoherences
- Rewritings for polarized multiplicative and exponential proof structures
- Thick Subtrees, Games and Experiments
- scientific article; zbMATH DE number 7561616 (Why is no real title available?)
- Near coherence and filter games
- A tale of additives and concurrency in game semantics
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