Games of timing related to distribution of resources

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The paper considers a class of zero-sum, two-person games which are related to the distribution of resources. Each of the players is in possession of an amount of resource, to be distributed by him in the time interval [0,1] according to an arbitrary measure. The payoff function is defined in such a manner that the games are a generalization of the so- called silent nondiscrete duels. It is proven that these games have a value, and the optimal strategies for the players are found. The results of the paper bring to light new, essential elements, common to almost all games of timing on [0,1].











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