Evolution, games theory and polyhedra
DOI10.1007/BF00277164zbMATH Open0633.92021WikidataQ52609566 ScholiaQ52609566MaRDI QIDQ1096563FDOQ1096563
Authors: H. P. Williams
Publication date: 1987
Published in: Journal of Mathematical Biology (Search for Journal in Brave)
Recommendations
quadratic programmingnumerical examplesalgorithminequalitiesevolutionlinear complementarity problemESSequilibrium pointsmixed strategiesconvex polyhedronanimal speciesarbitrary fitness matricessearch for evolutionary stable strategies
Applications of game theory (91A80) Animal behavior (92D50) 2-person games (91A05) Other game-theoretic models (91A40)
Cites Work
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- Evolutionarily stable strategies and game dynamics
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- The logic of animal conflict
- Bimatrix Equilibrium Points and Mathematical Programming
- Non-cooperative two-person games in biology: A classification
- The maximum numbers of faces of a convex polytope
- Lotka-Volterra equation and replicator dynamics: A two-dimensional classification
- Fourier's Method of Linear Programming and Its Dual
- Title not available (Why is that?)
- An algorithm for determining all extreme points of a convex polytope
- Game theory and evolution
- Models of animal conflict
- Conditions for evolutionarily stable strategies
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- Computational results on an algorithm for finding all vertices of a polytope
Cited In (8)
- An enumerative method for the solution of linear complementarity problems
- Evolutionarily stable strategies of random games, and the vertices of random polygons
- Title not available (Why is that?)
- Detecting all evolutionarily stable strategies
- Maximization of homogeneous polynomials over the simplex and the sphere: structure, stability, and generic behavior
- Computation of sparse and dense equilibrium strategies of evolutionary games
- An ESS maximum principle for matrix games.
- Some matrix techniques in game theory
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