Evolution, games theory and polyhedra
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Publication:1096563
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Cites work
- scientific article; zbMATH DE number 3835792 (Why is no real title available?)
- scientific article; zbMATH DE number 3177183 (Why is no real title available?)
- scientific article; zbMATH DE number 3791939 (Why is no real title available?)
- scientific article; zbMATH DE number 3636981 (Why is no real title available?)
- An algorithm for determining all extreme points of a convex polytope
- Bimatrix Equilibrium Points and Mathematical Programming
- Computational results on an algorithm for finding all vertices of a polytope
- Conditions for evolutionarily stable strategies
- Evolutionarily stable strategies and game dynamics
- Fourier's Method of Linear Programming and Its Dual
- Game theory and evolution
- Lotka-Volterra equation and replicator dynamics: A two-dimensional classification
- Models of animal conflict
- Non-cooperative two-person games in biology: A classification
- The logic of animal conflict
- The maximum numbers of faces of a convex polytope
Cited in
(8)- Some matrix techniques in game theory
- Maximization of homogeneous polynomials over the simplex and the sphere: structure, stability, and generic behavior
- An enumerative method for the solution of linear complementarity problems
- Evolutionarily stable strategies of random games, and the vertices of random polygons
- Computation of sparse and dense equilibrium strategies of evolutionary games
- An ESS maximum principle for matrix games.
- scientific article; zbMATH DE number 4033542 (Why is no real title available?)
- Detecting all evolutionarily stable strategies
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