Decomposition and intersection of simple splinegons
DOI10.1007/BF01762127zbMATH Open0648.68062OpenAlexW2051831392MaRDI QIDQ1105375FDOQ1105375
Authors: David P. Dobkin, Diane L. Souvaine, Christopher J. Van Wyk
Publication date: 1988
Published in: Algorithmica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01762127
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computational geometrycurvesconvex decompositionintersection detectionsplinegonmonotone decompositionsimplicity testing
Analysis of algorithms and problem complexity (68Q25) Convex sets in (2) dimensions (including convex curves) (52A10)
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Cited In (15)
- Voronoi-based splinegon decomposition and shortest-path tree computation
- A general method for decomposing self-intersecting polygon to normal based on self-intersection points
- Self-intersecting polygons resulting from contour evolution for shape similarity
- Triangulating a simple polygon in linear time
- On determining optimal strategies in pursuit games in the plane
- Multi UAV coordination for tracking the dispersion of a contaminant cloud in an urban region
- Tiling polygons with parallelograms
- Fourth- and higher-order interface tracking via mapping and adjusting regular semianalytic sets represented by cubic splines
- Computational geometry in a curved world
- A tight bound for point guards in piecewise convex art galleries
- Detecting the intersection of convex objects in the plane
- Shortest curves in planar regions with curved boundary
- On determining optimal strategies in pursuit games in the plane
- Efficient one-sided linearization of spline geometry
- Computing an \(L_1\) shortest path among splinegonal obstacles in the plane
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