Counting and cutting cycles of lines and rods in space
DOI10.1016/0925-7721(92)90009-HzbMath0748.68082OpenAlexW2010761427WikidataQ56970893 ScholiaQ56970893MaRDI QIDQ1194306
Leonidas J. Guibas, Micha Sharir, Raimund Seidel, Bernard Chazelle, Richard Pollack, Jack Scott Snoeyink, Herbert Edelsbrunner
Publication date: 27 September 1992
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0925-7721(92)90009-h
cycleline segmentsincidenceshidden surface removaldepth sortrendering algorithmsthree-dimensional objects
Combinatorial properties of polytopes and polyhedra (number of faces, shortest paths, etc.) (52B05) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
Related Items (24)
Cites Work
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- Extremal problems in discrete geometry
- Combinatorial complexity bounds for arrangements of curves and spheres
- Rigidity and polarity. II: Weaving lines and tensegrity frameworks
- Algorithms for bichromatic line-segment problems and polyhedral terrains
- Lines in space: Combinatorics and algorithms
- An optimal algorithm for intersecting line segments in the plane
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