Dynamic output-sensitive hidden surface removal for c-oriented polyhedra
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Publication:1196293
DOI10.1016/0925-7721(92)90004-CzbMATH Open0772.68098OpenAlexW2098091090MaRDI QIDQ1196293FDOQ1196293
Authors: Mark de Berg
Publication date: 16 December 1992
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0925-7721(92)90004-c
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Cites Work
- Title not available (Why is that?)
- Triangulating a simple polygon in linear time
- Priority Search Trees
- Adding range restriction capability to dynamic data structures
- Dynamic fractional cascading
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- Ray Shooting and Parametric Search
- Hidden surface removal for rectangles
- Efficient ray shooting and hidden surface removal
- An improved technique for output-sensitive hidden surface removal
- Hidden surface removal for \(c\)-oriented polyhedra
- Output-sensitive generation of the perspective view of isothetic parallelepipeds
Cited In (6)
- Repetitive hidden-surface-removal for polyhedral scenes
- Translating polygons with applications to hidden surface removal
- An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
- A simple output-sensitive algorithm for hidden surface removal
- Hidden surface removal for \(c\)-oriented polyhedra
- Output-sensitive generation of the perspective view of isothetic parallelepipeds
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