On learning to become a successful loser: A comparison of alternative abstractions of learning processes in the loss domain
DOI10.1006/JMPS.1998.1214zbMATH Open0930.91058OpenAlexW2046145759WikidataQ52181617 ScholiaQ52181617MaRDI QIDQ1293903FDOQ1293903
Authors: Yoella Bereby-Meyer, Ido Erev
Publication date: 15 February 2000
Published in: Journal of Mathematical Psychology (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/97c080bb194237be227fab793e7b83e4eb2ec3c9
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Cognitive psychology (91E10) Other game-theoretic models (91A40) Memory and learning in psychology (91E40) Rationality and learning in game theory (91A26)
Cites Work
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- Learning and decision costs in experimental constant sum games
- Coordination, ``Magic, and reinforcement learning in a market entry game
- Equilibrium play in large group market entry games
- Toward a generalization of signal detection theory to \(n\)-person games: The example of two-person safety problem
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- Generality, repetition, and the role of descriptive learning models
- Signaling games. Dynamics of evolution and learning
- Evaluating generalizability and parameter consistency in learning models
- Framing effects and the reinforcement heuristic
- Evolution of learning and levels of selection: a lesson from avian parent-offspring communication
- The local enhancement conundrum: in search of the adaptive value of a social learning mechanism
- Co-evolution of learning complexity and social foraging strategies
- The role of forgetting in the evolution and learning of language
- Analyzing behavior implied by EWA learning: an emphasis on distinguishing reinforcement from belief learning
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