An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
DOI10.1016/0895-7177(95)00016-UzbMATH Open0817.68084OpenAlexW2123364943WikidataQ126589630 ScholiaQ126589630MaRDI QIDQ1804963FDOQ1804963
Authors: J. Reif, Sandeep Sen
Publication date: 15 August 1995
Published in: Mathematical and Computer Modelling (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0895-7177(95)00016-u
Recommendations
- An efficient output-size sensitive parallel algorithm for hidden-surface removal for terrains
- Dynamic output-sensitive hidden surface removal for \(c\)-oriented polyhedra
- Repetitive hidden-surface-removal for polyhedral scenes
- A simple output-sensitive algorithm for hidden surface removal
- Output-sensitive methods for rectilinear hidden surface removal
- Repetitive Hidden Surface Removal for Polyhedra
- Hidden surface removal for \(c\)-oriented polyhedra
- An improved technique for output-sensitive hidden surface removal
- scientific article; zbMATH DE number 645771
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Parallel algorithms in computer science (68W10)
Cites Work
- Maintenance of configurations in the plane
- Location of a Point in a Planar Subdivision and Its Applications
- An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
- Title not available (Why is that?)
- Efficient hidden surface removal for objects with small union size
- Efficient ray shooting and hidden surface removal
- An improved technique for output-sensitive hidden surface removal
- Title not available (Why is that?)
- A SIMPLIFIED TECHNIQUE FOR HIDDEN-LINE ELIMINATION IN TERRAINS
Cited In (14)
- An efficient output-size sensitive parallel algorithm for hidden-surface removal for terrains
- Estimating the efficiency of a uniform-grid two-dimensional hashing algorithm for hidden line and surface removal in computer graphics
- Removing local extrema from imprecise terrains
- Translating polygons with applications to hidden surface removal
- An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
- Computing and Combinatorics
- A simple output-sensitive algorithm for hidden surface removal
- A simplified technique for hidden-line elimination in terrains
- Visible surface calculation for complex unstructured polygonal scenes
- Hidden surface removal for \(c\)-oriented polyhedra
- Dynamic output-sensitive hidden surface removal for \(c\)-oriented polyhedra
- Title not available (Why is that?)
- A frame for general divide-and-conquer recurrences
- A SIMPLIFIED TECHNIQUE FOR HIDDEN-LINE ELIMINATION IN TERRAINS
This page was built for publication: An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1804963)