Repetitive hidden-surface-removal for polyhedral scenes
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Cites work
- Algorithms for Reporting and Counting Geometric Intersections
- Applying Parallel Computation Algorithms in the Design of Serial Algorithms
- Dynamic output-sensitive hidden surface removal for c-oriented polyhedra
- scientific article; zbMATH DE number 432756 (Why is no real title available?)
- scientific article; zbMATH DE number 177563 (Why is no real title available?)
- scientific article; zbMATH DE number 3451445 (Why is no real title available?)
- On range searching with semialgebraic sets
- Output-sensitive generation of the perspective view of isothetic parallelepipeds
- Ray shooting on triangles in 3-space
- The internal representation of solid shape with respect to vision
- The singularities of the visual mapping
Cited in
(10)- Visible surface calculation for complex unstructured polygonal scenes
- Hidden-surface removal in polyhedral cross-sections
- Hidden surface removal for \(c\)-oriented polyhedra
- Dynamic output-sensitive hidden surface removal for c-oriented polyhedra
- An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
- CP3: Robust, output-sensitive display of convex polyhedra in scanline mode
- scientific article; zbMATH DE number 1786508 (Why is no real title available?)
- Repetitive Hidden Surface Removal for Polyhedra
- scientific article; zbMATH DE number 1445393 (Why is no real title available?)
- Translating polygons with applications to hidden surface removal
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