Algorithms for Reporting and Counting Geometric Intersections
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(only showing first 100 items - show all)- Topological sweep of the complete graph
- Finding the \(\Theta \)-guarded region
- Searching for equilibrium positions in a game of political competition with restrictions
- Facility location problems in the plane based on reverse nearest neighbor queries
- A sweep-plane algorithm for computing the Euler-characteristic of polyhedra represented in Boolean form
- On a circle placement problem
- On the union of Jordan regions and collision-free translational motion amidst polygonal obstacles
- Computing convolutions by reciprocal search
- A new efficient motion-planning algorithm for a rod in two-dimensional polygonal space
- The expected size of some graphs in computational geometry
- Scanline algorithms on a grid
- Space reduction and an extension for a hidden line elimination algorithm
- Space and time optimal algorithms for a class of rectangle intersection problems
- A recursive sweep-plane algorithm, determining all cells of a finite division of R^ m.
- Polygonal intersection searching
- A tight upper bound for the number of intersections between two rectangulars paths
- Line-segment intersection reporting in parallel
- The furthest-site geodesic Voronoi diagram
- The upper envelope of Voronoi surfaces and its applications
- Efficient hidden surface removal for objects with small union size
- On the general motion-planning problem with two degrees of freedom
- Testing the necklace condition for shortest tours and optimal factors in the plane
- Implicitly representing arrangements of lines or segments
- Checking the convexity of polytopes and the planarity of subdivisions
- Abstract sphere-of-influence graphs
- Visibility with a moving point of view
- The pin redistribution problem in multi-chip modules
- Monte Carlo approximation of form factors with error bounded a priori
- On fat partitioning, fat covering and the union size of polygons
- Visibility with multiple diffuse reflections
- Algebraic properties of location problems with one circular barrier.
- Space-time trade-offs for some ranking and searching queries
- Exact algorithms for handling outliers in center location problems on networks using \(k\)-max functions
- Finding exact solutions for the geometric firefighter problem in practice
- Mutual exclusion in MANETs using quorum agreements
- New algorithm to find isoptic surfaces of polyhedral meshes
- A greedy heuristic for crossing-angle maximization
- The geometry of carpentry and joinery
- Constructing arrangements optimally in parallel
- Reporting and counting segment intersections
- A unifying approach for a class of problems in the computational geometry of polygons
- Extraction of embedded and/or line-touching character-like objects
- Reporting intersecting pairs of convex polytopes in two and three dimensions
- Efficient visibility queries in simple polygons
- Translating a regular grid over a point set
- Separability by two lines and by nearly straight polygonal chains
- Vertical decompositions for triangles in 3-space
- Efficient computation of minimum-area rectilinear convex hull under rotation and generalizations
- Computing the Fréchet gap distance
- Intersections and circuits in sets of line segments
- On the fast delivery problem with one or two packages
- Tight bound and improved algorithm for farthest-color Voronoi diagrams of line segments
- Sigma-local graphs
- Computing the visibility map of fat objects
- Solution methods for a min-max facility location problem with regional customers considering closest Euclidean distances
- On constant factors in comparison-based geometric algorithms and data structures
- Selecting distances in the plane
- Computing the intersection-depth to polyhedra
- Algorithms for projecting points to give the most uniform distribution with applications to hashing
- Advanced programming techniques applied to CGAL's arrangement package
- Line-segment intersection made in-place
- Multi-objective unconstrained combinatorial optimization: a polynomial bound on the number of extreme supported solutions
- Testing graph isotopy on surfaces
- Query point visibility computation in polygons with holes
- Improved output-sensitive snap rounding
- Exact, efficient, and complete arrangement computation for cubic curves
- Visible region extraction from a sequence of rational Bézier surfaces
- Counting and representing intersections among triangles in three dimensions
- An exact and efficient approach for computing a cell in an arrangement of quadrics
- A fast planar partition algorithm. I
- Linear time computation of feasible regions for robust compensators
- Energetic reasoning and mixed-integer linear programming for scheduling with a continuous resource and linear efficiency functions
- Approximability issues of guarding a set of segments
- TOPOLOGY-PRESERVING WATERMARKING OF VECTOR GRAPHICS
- Geometric type-2 fuzzy sets
- Computing largest empty circles with location constraints
- Continuous-time moving network Voronoi diagram
- Networked control challenges in collaborative road freight transport
- An optimal time and minimal space algorithm for rectangle intersection problems
- SINGLE MACHINE SCHEDULING WITH CONTROLLABLE PROCESSING TIMES BY SUBMODULAR OPTIMIZATION
- A worst-case efficient algorithm for hidden-line elimination†
- Divide-and-conquer in planar geometry
- Reporting Intersections of Polygons
- Euclidean chains and their shortcuts
- Robustness in the Pareto-solutions for the multi-criteria minisum location problem
- Efficient algorithms for local ranking
- Rounding Arrangements Dynamically
- Relative convex hulls in semi-dynamic arrangements
- COMPUTING CLOSEST POINTS FOR SEGMENTS
- COMPUTING THE CENTER OF AREA OF A CONVEX POLYGON
- Rectilinear convex hull with minimum area
- scientific article; zbMATH DE number 1417899 (Why is no real title available?)
- Visibility with multiple reflections
- An optimal algorithm for computing visible nearest foreign neighbors among colored line segments
- Star unfolding of a polytope with applications
- A plane-sweep algorithm for the all-nearest-neighbors problem for a set of convex planar objects
- Counting and reporting red/blue segment intersections
- Repetitive hidden-surface-removal for polyhedral scenes
- Smoothing the Gap Between NP and ER
- scientific article; zbMATH DE number 7525513 (Why is no real title available?)
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