General distribution of consumers in pure Hotelling games

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Publication:2424232

DOI10.1007/S00182-018-0648-4zbMATH Open1411.91140arXiv1602.04851OpenAlexW2274609227WikidataQ128986633 ScholiaQ128986633MaRDI QIDQ2424232FDOQ2424232


Authors: Gaëtan Fournier Edit this on Wikidata


Publication date: 24 June 2019

Published in: International Journal of Game Theory (Search for Journal in Brave)

Abstract: A pure Hotelling game is a competition between a finite number of players who select simultaneously a location in order to attract as many consumers as possible. In this paper, we study the case of a general distribution of consumers on a network generated by a metric graph. Because players do not compete on price, the continuum of consumers shop at the closest player's location. Under regularity hypothesis on the distribution we prove the existence of an epsilon-equilibrium in pure strategies and we construct it, provided that the number of players is larger than a lower bound.


Full work available at URL: https://arxiv.org/abs/1602.04851




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