An admissible and optimal algorithm for searching AND/OR graphs
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Publication:2549574
Cites work
- A Heuristic Program that Solves Symbolic Integration Problems in Freshman Calculus
- A Planning Problem Solver Based on Look-Ahead in Stochastic Game Trees
- Experiments With a Multipurpose, Theorem-Proving Heuristic Program
- Experiments With Some Programs That Search Game Trees
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Cited in
(20)- A generalization of alpha-beta and SSS^* search procedures
- On branching and looping. I
- A method for computing heuristics in problem solving
- Probabilistic analysis of the complexity of A*
- Knowledge versus search: a quantitative analysis using A*
- Optimal problem-solving search: All-or-none solutions
- Generalized AND/OR graphs
- Semantics in problem representation and search
- Problem representations and formal properties of heuristic search
- An integrated model of problem solver
- An efficient algorithm for searching implicit AND/OR graphs with cycles
- The heuristic search under conditions of error
- A label correcting algorithm for partial disassembly sequences in the production planning for end-of-life products
- Computer science and decision theory
- An \(\mathrm{AO}^{*}\) based exact algorithm for the Canadian traveler problem
- scientific article; zbMATH DE number 7378361 (Why is no real title available?)
- ANALYZING VULNERABILITIES OF CRITICAL INFRASTRUCTURES USING FLOWS AND CRITICAL VERTICES IN AND/OR GRAPHS
- Minimal disclosure in hierarchical Hippocratic databases with delegation
- Searching for a minimal solution subgraph in explicit AND/OR graphs
- The \(PN^{*}\)-search algorithm: Application to tsume-shogi
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