The mechanism for the self-adaptation behavior in the evolutionary minority game model

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Publication:2568908





The paper contributes to the minority games model by analyzing and numerically simulating its generalized modification. It is assumed that the game has evolutionary character with many time repetitions. In each of them each agent may choose his own probability with which he takes one of two possible positions. The set of admissible probabilities is discrete, and the players having identical choice from a group. The achieved points are assigned to the groups, averaged and cumulated. Hence, the game follows three principles: the group averaging, the left-right asymmetric effect, and the the self interaction effect. The main results deal with the analysis and discussion of the game regimes under which these three principles support extreme or cautious behavior of the agents.











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