Creating cycles in walker-breaker games
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Publication:284747
DOI10.1016/J.DISC.2016.03.007zbMATH Open1336.05092arXiv1505.02678OpenAlexW2250043689MaRDI QIDQ284747FDOQ284747
Authors: Dennis Clemens, Tuan Anh Tran
Publication date: 18 May 2016
Published in: Discrete Mathematics (Search for Journal in Brave)
Abstract: We consider biased Walker-Breaker games: Walker and Breaker alternately claim edges of the complete graph , Walker taking one edge and Breaker claiming edges in each round, with the constraint that Walker needs to choose her edges according to a walk. As questioned in a paper by Espig, Frieze, Krivelevich and Pegden, we study how long a cycle Walker is able to create and for which biases Walker has a chance to create a cycle of given constant length.
Full work available at URL: https://arxiv.org/abs/1505.02678
Recommendations
Games on graphs (graph-theoretic aspects) (05C57) Games involving graphs (91A43) Positional games (pursuit and evasion, etc.) (91A24) Combinatorial games (91A46)
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Cited In (9)
- On the WalkerMaker-WalkerBreaker games
- On the odd cycle game and connected rules
- Maker-Breaker total domination game on cubic graphs
- PathWalker-Breaker games on complete bipartite graphs
- Doubly biased walker-breaker games
- Connector-breaker games on random boards
- Walker-breaker games on \(G_{n, p}\)
- Odd and even cycles in maker-breaker games
- Spanning Structures in Walker–Breaker Games
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