On Complexity of Flooding Games on Graphs with Interval Representations
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Publication:2864330
DOI10.1007/978-3-642-45281-9_7zbMath1407.05161arXiv1206.6201OpenAlexW2163537649MaRDI QIDQ2864330
Yushi Uno, Takeaki Uno, Ryuhei Uehara, Yota Otachi, Hiroyuki Fukui
Publication date: 6 December 2013
Published in: Computational Geometry and Graphs (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1206.6201
Analysis of algorithms and problem complexity (68Q25) Graph representations (geometric and intersection representations, etc.) (05C62) Games on graphs (graph-theoretic aspects) (05C57)
Related Items (6)
Unnamed Item ⋮ A Survey on the Complexity of Flood-Filling Games ⋮ How Bad is the Freedom to Flood-It? ⋮ Flooding games on graphs ⋮ Spanning trees and the complexity of flood-filling games ⋮ Twenty years of progress of \(\mathrm{JCDCG}^3\)
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