A Survey on the Complexity of Flood-Filling Games
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Publication:6163636
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Cites work
- Algorithmic meta-theorems for restrictions of treewidth
- Algorithms and Data Structures
- Algorithms, kernels and lower bounds for the flood-it game parameterized by the vertex cover number
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- Spanning trees and the complexity of flood-filling games
- The complexity of flood filling games
- The complexity of flood-filling games on graphs
- The complexity of free-flood-it on \(2\times n\) boards
- The consensus string problem for a metric is NP-complete
- The Flood-It game parameterized by the vertex cover number
- The hardness of perfect phylogeny, feasible register assignment and other problems on thin colored graphs
- The shortest common supersequence problem over binary alphabet is NP- complete
- Tractability and hardness of flood-filling games on trees
- Triangulating Vertex-Colored Graphs
Cited in
(8)- Tractability and hardness of flood-filling games on trees
- Flooding games on graphs
- On complexity of flooding games on graphs with interval representations
- The complexity of free-flood-it on \(2\times n\) boards
- How Bad is the Freedom to Flood-It?
- Parameterized complexity of flood-filling games on trees
- Extremal properties of flood-filling games
- Vexing vexillological logic
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