Patrolling games
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Publication:2879520
DOI10.1287/OPRE.1110.0983zbMATH Open1233.91063OpenAlexW2914141035MaRDI QIDQ2879520FDOQ2879520
Authors: Alec Morton, Steve Alpern, Katerina Papadaki
Publication date: 26 March 2012
Published in: Operations Research (Search for Journal in Brave)
Full work available at URL: http://eprints.lse.ac.uk/32210/1/Partolling%20games.pdf
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- Optimizing periodic patrols against short attacks on the line and other networks
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- An interdiction game on a queueing network with multiple intruders
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- Adversarial patrolling with spatially uncertain alarm signals
- Tools to manage search games on lattices
- Distributed patrolling with two-speed robots (and an application to transportation)
- A polynomial-time method to compute all Nash equilibria solutions of a general two-person inspection game
- Counterfactual regret minimization for integrated cyber and air defense resource allocation
- Coordinating resources in Stackelberg security games
- Modeling costly learning and counter-learning in a defender-attacker game with private defender information
- On the distance between random events on a network
- Approximate solutions for expanding search games on general networks
- Multithreat multisite protection: a security case study
- Computing mixed strategies equilibria in presence of switching costs by the solution of nonconvex QP problems
- Security games with probabilistic constraints on the agent's strategy
- Connected surveillance game
- Ambush and active search in multistage predator-prey interactions
- Adversarial Patrolling in a Uniform
- A Markov decision process model on dynamic routing for target surveillance
- On the learning patterns and adaptive behavior of terrorist organizations
- When patrolmen become corrupted: monitoring a graph using faulty mobile robots
- Continuous Patrolling Games
- Patrolling a perimeter
- On the approximation ratio of the random Chinese postman tour for network search
- Search for the optimal initial distribution of players' location in a patrolling game
- Multi-robot adversarial patrolling strategies via lattice paths
- Simple strategies versus optimal schedules in multi-agent patrolling
- Continuous patrolling and hiding games
- Optimal patrolling strategies for trees and complete networks
- Static search games played over graphs and general metric spaces
- A random walk perspective on hide-and-seek games
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