Patrolling games
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Publication:2879520
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Cited in
(45)- Approximate solutions for expanding search games on general networks
- A Markov decision process model on dynamic routing for target surveillance
- Patrolling a border
- Static search games played over graphs and general metric spaces
- Ambush and active search in multistage predator-prey interactions
- Tools to manage search games on lattices
- Computing mixed strategies equilibria in presence of switching costs by the solution of nonconvex QP problems
- A review of attacker-defender games: current state and paths forward
- On the learning patterns and adaptive behavior of terrorist organizations
- On the approximation ratio of the random Chinese postman tour for network search
- On the distance between random events on a network
- Optimizing periodic patrols against short attacks on the line and other networks
- The cardinality of the sets involved in lattice games
- Search for the optimal initial distribution of players' location in a patrolling game
- Adversarial patrolling with spatially uncertain alarm signals
- Simple strategies versus optimal schedules in multi-agent patrolling
- Adversarial patrolling in a uniform
- A polynomial-time method to compute all Nash equilibria solutions of a general two-person inspection game
- Counterfactual regret minimization for integrated cyber and air defense resource allocation
- Coordinating resources in Stackelberg security games
- Patrolling a perimeter
- Spy-game on graphs: complexity and simple topologies
- Technical note -- Optimal patrol of a perimeter
- Multi-robot adversarial patrolling strategies via lattice paths
- Distributed patrolling with two-speed robots (and an application to transportation)
- Continuous Patrolling Games
- A graph patrol problem with random attack times
- Timed network games
- When patrolmen become corrupted: monitoring a graph using faulty mobile robots
- Security games with probabilistic constraints on the agent's strategy
- Network inspection for detecting strategic attacks
- A stochastic game framework for patrolling a border
- Optimal patrol on a graph against random and strategic attackers
- Optimal patrol to uncover threats in time when detection is imperfect
- Modeling costly learning and counter-learning in a defender-attacker game with private defender information
- A random walk perspective on hide-and-seek games
- Multithreat multisite protection: a security case study
- Patrolling a pipeline
- A Monte Carlo tree search approach to finding efficient patrolling schemes on graphs
- On dynamic patrolling security games
- Optimal patrolling strategies for trees and complete networks
- Infrastructure security games
- Continuous patrolling and hiding games
- An interdiction game on a queueing network with multiple intruders
- Connected surveillance game
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