Strategic scheduling games: equilibria and efficiency
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Publication:2958675
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Cites work
- A Better Heuristic for Preemptive Parallel Machine Scheduling with Batch Setup Times
- A heuristic for preemptive scheduling with set-up times
- A linear time approximation algorithm for multiprocessor scheduling
- Acceptable points in games of perfect information
- Approximation algorithms for scheduling unrelated parallel machines
- Bounds for List Schedules on Uniform Processors
- Bounds on Multiprocessing Timing Anomalies
- Coordination mechanisms for selfish scheduling
- Heuristic Algorithms for Scheduling Independent Tasks on Nonidentical Processors
- Lot-sizing scheduling with batch setup times
- On-line routing of virtual circuits with applications to load balancing and machine scheduling
- Performance guarantees of local search for multiprocessor scheduling
- Potential games
- Scheduling Independent Tasks on Uniform Processors
- The Competitiveness of On-Line Assignments
- The Price of Stability for Network Design with Fair Cost Allocation
- Tighter Bounds for LPT Scheduling on Uniform Processors
- Tradeoffs in worst-case equilibria
- Truthful algorithms for scheduling selfish tasks on parallel machines
- Über ein Paradoxon aus der Verkehrsplanung
Cited in
(8)- scientific article; zbMATH DE number 6612292 (Why is no real title available?)
- Nash equilibria in competitive project scheduling
- Classifications, advances and prospects of scheduling games
- Decentralized job scheduling in the cloud based on a spatially generalized \textit{Prisoner's Dilemma} game
- Stochastic scheduling games with Markov decision arrival processes
- Price of Anarchy in uniform parallel machines scheduling game with weighted completion time as social goal
- Integer programming methods to identify Nash equilibrium solutions for platform-based scheduling games
- Combinatorial optimization problems arising from interactive congestion situations
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