Block Crossings in Storyline Visualizations
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Publication:2961533
Graph theory (including graph drawing) in computer science (68R10) Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Nonnumerical algorithms (68W05) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Approximation algorithms (68W25) Mathematics and literature (00A64)
Abstract: Storyline visualizations help visualize encounters of the characters in a story over time. Each character is represented by an x-monotone curve that goes from left to right. A meeting is represented by having the characters that participate in the meeting run close together for some time. In order to keep the visual complexity low, rather than just minimizing pairwise crossings of curves, we propose to count block crossings, that is, pairs of intersecting bundles of lines. Our main results are as follows. We show that minimizing the number of block crossings is NP-hard, and we develop, for meetings of bounded size, a constant-factor approximation. We also present two fixed-parameter algorithms and, for meetings of size 2, a greedy heuristic that we evaluate experimentally.
Recommendations
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Cites work
- Block crossings in storyline visualizations
- Characterization problems for graphs, partially ordered sets, lattices, and families of sets
- Depth-first iterative-deepening: An optimal admissible tree search
- Interval hypergraphs and D-interval hypergraphs
- On minimizing crossings in storyline visualizations
- On planar supports for hypergraphs
- Ordering metro lines by block crossings
- Sorting a bridge hand
Cited in
(5)
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