Geodesic methods in computer vision and graphics
DOI10.1561/0600000029zbMATH Open1217.65042OpenAlexW2087353192MaRDI QIDQ2996928FDOQ2996928
Authors: Gabriel Peyré, Mickael Péchaud, Renaud Keriven, Laurent D. Cohen
Publication date: 4 May 2011
Published in: Foundations and Trends® in Computer Graphics and Vision (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/de9dbdf262e9f66fef28cfcba88a22eee905d3f1
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Research exposition (monographs, survey articles) pertaining to computer science (68-02) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies for image processing (68U10) Computer-aided design (modeling of curves and surfaces) (65D17) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
Cited In (39)
- Signed-distance function based non-rigid registration of image series with varying image intensity
- Photogrammetric computer vision. Geometry, orientation, and reconstruction
- A PDE approach to data-driven sub-Riemannian geodesics in \(\mathrm{SE}(2)\)
- A geometric method for computation of geodesic on parametric surfaces
- Entropic Optimal Transport on Random Graphs
- Geodesic distance and curves through isotropic and anisotropic heat equations on images and surfaces
- Sub-Riemannian geometry in image processing and modeling of the human visual system
- Computer visions for the eigenvalue problems of embedded surfaces and plane domains
- Piecewise geodesics for vessel centerline extraction and boundary delineation with application to retina segmentation
- Geodesics of the structural similarity index
- Data-driven sub-Riemannian geodesics in \(\mathrm{SE}(2)\)
- PDE-based group equivariant convolutional neural networks
- Neighbor-gradient single-pass method for solving anisotropic eikonal equation
- From diffuse damage to strain localization from an eikonal non-local (ENL) continuum damage model with evolving internal length
- Path planning for an autonomous underwater vehicle in a cluttered underwater environment based on the heat method
- Discrete geodesic graph (DGG) for computing geodesic distances on polyhedral surfaces
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- A primal-dual algorithm for computing Finsler distances and applications
- Geometry-driven diffusion in computer vision
- Welcome to Riemannian computing in computer vision
- Mathematical imaging and surface processing. Abstracts from the workshop held January 24--30, 2016
- Efficient fast marching with Finsler metrics
- Title not available (Why is that?)
- Fast-marching methods for curvature penalized shortest paths
- Geodesic distances in Liouville quantum gravity
- Tracking of lines in spherical images via sub-Riemannian geodesics in \(\mathrm{SO}(3)\)
- Structure-sensitive superpixels via geodesic distance
- Global minimum for a Finsler elastica minimal path approach
- Geometric algorithms for visualisation of discrete and continuous tensor fields.
- Computer Vision - ECCV 2004
- A unified framework for computing geodesic distances on nonorientable manifold polyhedral surfaces
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- Derivatives with respect to metrics and applications: subgradient marching algorithm
- An improved Riemannian metric approximation for graph cuts
- Discrete Geometry for Computer Imagery
- Approximating geodesic distances on 2-manifolds in image \(\mathbb R^3\)
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- Riemannian fast-marching on cartesian grids, using Voronoi's first reduction of quadratic forms
- Anisotropic triangulations via discrete Riemannian Voronoi diagrams
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