Geodesic Methods in Computer Vision and Graphics
DOI10.1561/0600000029zbMath1217.65042OpenAlexW2087353192MaRDI QIDQ2996928
Mickael Péchaud, Renaud Keriven, Laurent D. Cohen, Gabriel Peyré
Publication date: 4 May 2011
Published in: Foundations and Trends® in Computer Graphics and Vision (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/de9dbdf262e9f66fef28cfcba88a22eee905d3f1
Riemannian manifoldsegmentationVoronoi regionsgeodesic ballsreview papersampling pointsgeodesic distanceslocal anisotropygeodesic Delaunay triangleslocal isotropic cost
Computing methodologies for image processing (68U10) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18) Research exposition (monographs, survey articles) pertaining to computer science (68-02) Computer-aided design (modeling of curves and surfaces) (65D17)
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