Quantitative verification and strategy synthesis for stochastic games
DOI10.1016/J.EJCON.2016.04.009zbMATH Open1347.93240OpenAlexW2356671789MaRDI QIDQ328165FDOQ328165
Authors: Mária Svoreňová, Marta Kwiatkowska
Publication date: 20 October 2016
Published in: European Journal of Control (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.ejcon.2016.04.009
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- Model checking and strategy synthesis for stochastic games: from theory to practice (invited talk)
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stochastic gamestemporal logiccontroller synthesismulti-objective propertiesquantitative verification
Multi-objective and goal programming (90C29) Stochastic games, stochastic differential games (91A15) Synthesis problems (93B50) Stochastic systems in control theory (general) (93E03)
Cites Work
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Cited In (21)
- Playing Against Fair Adversaries in Stochastic Games with Total Rewards
- Comparison of algorithms for simple stochastic games
- Comparison of algorithms for simple stochastic games
- Automated Verification of Concurrent Stochastic Games
- Symbolic verification and strategy synthesis for turn-based stochastic games
- Optimistic and topological value iteration for simple stochastic games
- A simple algorithm for solving qualitative probabilistic parity games
- A Game-Theoretic Approach to Simulation of Data-Parameterized Systems
- Compositional strategy synthesis for stochastic games with multiple objectives
- Games, Time, and Probability: Graph Models for System Design and Analysis
- Model checking and strategy synthesis for stochastic games: from theory to practice (invited talk)
- Automatic verification of concurrent stochastic systems
- Meet Your Expectations With Guarantees: Beyond Worst-Case Synthesis in Quantitative Games
- Security-aware synthesis using delayed-action games
- Stochastic games with lexicographic objectives
- Verifying the gaming strategy of self-learning game by using PRISM-games
- Verification of multiplayer stochastic games via abstract dependency graphs
- Value iteration for simple stochastic games: stopping criterion and learning algorithm
- PRISM-games: a model checker for stochastic multi-player games
- Automatic verification of competitive stochastic systems
- Verification and Control of Turn-Based Probabilistic Real-Time Games
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