Partial-observation stochastic games, how to win when belief fails
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Cites work
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- scientific article; zbMATH DE number 1444727 (Why is no real title available?)
- scientific article; zbMATH DE number 3371972 (Why is no real title available?)
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Cited in
(26)- Algorithms for Omega-Regular Games with Imperfect Information
- Solving partial-information stochastic parity games
- Runtime monitors for Markov decision processes
- Stochastic parity games on lossy channel systems
- The frontier of decidability in partially observable recursive games
- Verification and control of partially observable probabilistic real-time systems
- Partial-observation stochastic reachability and parity games
- Verification and control of partially observable probabilistic systems
- A Note on Game Theory and Verification
- How do we remember the past in randomised strategies?
- Randomness for free
- Deciding maxmin reachability in half-blind stochastic games
- Finite transducers and rational transductions
- Insuring against loss of evidence in game-theoretic probability
- The complexity of partial-observation stochastic parity games with finite-memory strategies
- Quantitative verification and strategy synthesis for stochastic games
- HSVI can solve zero-sum partially observable stochastic games
- Randomness for free
- Dicing on the Streett
- Stochastic equilibria under imprecise deviations in terminal-reward concurrent games
- Qualitative determinacy and decidability of stochastic games with signals
- Partial-observation stochastic games: how to win when belief fails
- Algorithms for Omega-Regular Games with Imperfect Information
- Qualitative analysis of concurrent mean-payoff games
- Collaborative models for autonomous systems controller synthesis
- Qualitative Concurrent Stochastic Games with Imperfect Information
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